2025 Nov: Working on 'Star Quest 1 in the 27th Century' to re-release it with some upgraded input interface and some fixes.
2025 Oct: Customization part for the crafted objects like starships, base buildings & space stations.
To allow selecting the material textures, colors and decals for patterns and logos.
2025 Aug: Converting concept art to 3D models. Trying text to speech to create the character voices.
2025 Jul: Working on the new directX 12 graphics engine.
2025 Jun: Updating universes so they can be hosted and joined by other players. Trying to allow a player character to change universes, so we don't restart from scratch every time we join a new game.
See older news in the progress history at the bottom of the Star Quest 2 page.